Wednesday, April 24, 2013

Killzone Inspired Sketches

Whenever I do character speedpaints I often end up with a bunch of Helghasts. For some reason the character designs from Killzone stick with me. Must be those glowing eyes or it's just a part of Dutch pride. Anyway, I thought it was time to do some proper Killzone inspired sketches to get it out of my system.
I went for a desert setting with these ones, mainly since it hasn't been featured in the games yet. However, I did want them to be more heavily armored, so I guess they're sporting climate-control in those suits. The desert setting kinda went out of the window along the line although some features may be reminiscent of it. I really enjoyed doing these and I think I might do a couple more in the near future. Of course this is by no means a job application...(or is it?!)

Monday, April 15, 2013

Re-taking the base - Lunchtime/After work w.i.p.


Heya, As all of my belongings are in boxes I have to do my painting at work. They have a bit of a backward internet security issue that currently prevents me from uploading images from my computer. Therefore I took some pictures with my phone. I'm working in black and white and I will add some color later. The first image is where I was after an hour of work.
The main idea is that she's trying to re-take the base she and her team fought hard to defend (but failed). This time she's being a little more stealthy.

Saturday, April 6, 2013

Repression of the slums



Same approach as the previous slums inspired "speed/matte-paint", only this time I spend a little more time. About 5 hours from start to finish, a lot of time is spend on gathering photo ref.

Thursday, April 4, 2013

Slum Palaces

I did this one in about four hours while I was listening to the "Cloud Atlas" audiobook. It was supposed to be a speedpaint but four hours is no longer to be called a speedpaint I believe. I really need to do some more like this, using photo material is so much fun!